
artstation.com
Gameplay Props Concepts, Baldi Konijn
Communicating gameplay is something I haven't done before. And was sometimes quite hard finding that balance in designing something pretty yet conveying gamplay elements. Sometimes Often the more simple it looked the better it was. You also have to make sure all the gameplay stuff works in all the different zones and biomes. Sometimes you just have to let go of the 'cool' factor and focus on what it communicates. Art direction by Joe Madureira. Big thanks to Airship Syndicate for letting me…