This is a test render for my blendshapes that I created. I used faceshift to track my facial movements. Jon Stratton, a 3D Digital Modeler and Matte Painter specializing in Character modeling facial blend shapes and environments. www.maddaboutdigitalart.com
Motion capture test using the program Faceshift in combination with an Xbox Kinect. I tracked a short animation of my head and played around with sticking some clones onto it. The data imports into Cinema 4D in a variety of ways, live using a plugin from 80Prozent, or as .BVH or .FBX files. To learn more, check out these links: http://www.faceshift.com/ https://github.com/80prozent/FaceShiftC4D
This is the result of a 3d project in my daughter's class. I captured the faces of all the pupils introducing themselves with Faceshift and rendered this movie with Cinema 4d. I didn't have the time to edit the results as much as I would have liked to, so this is pretty much how they came out of Faceshift.